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Ever since the advent of electronic gaming, video games and American culture have been intertwined. Most people can recognize that popular culture has steered the industry in many different directions over the years, but many neglect to see that this impact has also been reciprocated in many ways. The age of electronic gaming has given rise to changes in other aspects of the entertainment industry such as in films. However, video games' impact is not limited to changing the way we view entertainment. It has given rise to debate and controversy as games have become more realistic. This added sense of realism has lead many people to wonder: Can video games be considered art? With increasing production values comes greater potential for aesthetic beauty, but what exactly does it take for a game to transcend an entertaining diversion and become an artistic expression and is this even possible? However, with this added realism comes the added capacity for the violent and disturbing imagery that has flooded a market that has traditionally appealed to children. This fact has given rise to a controversial debate as to what the role of violence is in the realm of electronic gaming and whether there should be a place for it at all. All in all, games and culture have almost become one in the same in recent years and this wiki strives to explore the complex relationship between the two.
 * Games and American Culture**